|     3ds max Viewset (3dsmax-02)   The 3dsmax-02 viewset was created from traces of the graphics 
                workload generated by 3ds max 3.1. To insure a common comparison 
                point, the OpenGL plug-in driver from Discreet was used during 
                tracing. The models for this viewset came from the SPECapc 3ds max 3.1 
                benchmark. Each model was measured with two different lighting 
                models to reflect a range of potential 3ds max users. The high-complexity 
                model uses five to seven positional lights as defined by the SPECapc 
                benchmark and reflects how a high-end user would work with 3ds 
                max. The medium-complexity lighting models uses two positional 
                lights, a more common lighting environment. The viewset is based on a trace of the running application and 
                includes all the state changes found during normal 3ds max operation. 
                Immediate mode OpenGL calls are used to transfer data to the graphics 
                subsystem. As with the SPECapc test, tests are weighted 1/3 smooth shaded, 
                1/3 facet shaded, and 1/3 wireframe.  
 
                 
                  | Test  | Weight  | Description  |   
                  | 1  | 5.5 | Juggler, smooth shaded, medium complexity 
                      lighting.  |   
                  | 2  | 5.5 | Juggler, smooth shaded, high complexity 
                      lighting.  |   
                  | 3  | 5.5 | Juggler, facet shaded, medium complexity 
                      lighting.  |   
                  | 4  | 5.5 | Juggler, facet shaded, high complexity 
                      lighting.  |   
                  | 5  | 17.0 | Juggler, wireframe |   
                  | 6  | 5.5 | Architecture Scene, smooth shaded, medium 
                      complexity lighting.  |   
                  | 7  | 5.5 | Architecture Scene, smooth shaded, high 
                      complexity lighting.  |   
                  | 8  | 5.5 | Architecture Scene, facet shaded, medium 
                      complexity lighting.  |   
                  | 9 | 5.5 | Architecture Scene, facet shaded, high 
                      complexity lighting.  |   
                  | 10 | 17.0 | Architecture Scene, wireframe |   
                  | 11 | 5.5 | Landscape Scene, smooth shaded, medium 
                      complexity lighting. |   
                  | 12 | 5.5 | Landscape Scene, smooth shaded, high complexity 
                      lighting. |   
                  | 13 | 5.5 | Landscape Scene, facet shaded, medium complexity 
                      lighting. |   
                  | 14 | 5.5 | Landscape Scene, facet, highcomplexity 
                      lighting. |    |