------------
Viewset: Light-03
Viewset version: 1.0
Test Number 1: Weight 25
------------
Viewperf Version 6.1.1
Viewperf Arguments -qd box -rm LINE -cp VERTEX -wt -grab grab.scr
Month 8
Day 26
Year 1999
Host BENCH2
Operating System Microsoft Windows NT
Operating System Version Version 4.0 (Build 1381: Service Pack 4)
Host Vendor unknown
Host Model AT/AT COMPATIBLE
Host CPU x86 Family 6 Model 7 Stepping 3
Host CPU Count unknown
Host Memory Size (MB) 127
Host Primary Cache Size (KB) unknown
Host Secondary Cache Size (KB) unknown
Window System Win32
Driver Version unknown
OpenGL Vendor 3DLABS
OpenGL Version 1.1.26
OpenGL Extensions GL_EXT_vertex_array GL_EXT_bgra GL_EXT_paletted_texture GL_EXT_texture_object GL_EXT_polygon_offset GL_WIN_swap_hint GL_EXT_shared_texture_palette GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_KTX_buffer_region GL_Autodesk_valid_back_buffer_hint
OpenGL Renderer GLINT R3 + GLINT Gamma
OpenGL Client Vendor 3DLABS
OpenGL Client Version 1.1.26
OpenGL Client Extensions GL_EXT_vertex_array GL_EXT_bgra GL_EXT_paletted_texture GL_EXT_texture_object GL_EXT_polygon_offset GL_WIN_swap_hint GL_EXT_shared_texture_palette GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_KTX_buffer_region GL_Autodesk_valid_back_buffer_hint
GLU Version 1.2.2.0 Microsoft Corporation
GLU Extensions GL_EXT_bgra
Direct Rendering False
Double Buffer True
Stereo False
RGBA True
Color Index Size -1
Red Size 8
Green Size 8
Blue Size 8
Alpha Size 8
Accum Red Size 32
Accum Green Size 32
Accum Blue Size 32
Accum Alpha Size 32
Depth Size 24
Stencil Size 4
Auxiliary Buffer Count 0
Frame BufferLevel 0
Window Width (pixels) 700
Window Height (pixels) 700
Screen Width (pixels) 1280
Screen Height (pixels) 1024
Pixel Format ID 4
Visual Selection Criteria MINIMUM
Number of Execution Threads 1
Geometry File box
Input Mode -qd
Minimum Test Period 0.000000
Number of Frames 100
Number of Primitives 281182
Number of Vertices per Frame 1124728
Number of Vertices per Primitive 4.000000
Toggle Mode NONE
Batching Count 0
Render Mode LINE
Color per COLOR_PER_VERTEX
Orthographic Projection FALSE
Display List FALSE
Vertex Array (OpenGL1.1) FALSE
Interleaved Data FALSE
Clip Geometry FALSE
Walkthrough Mode TRUE
Back Face Cull FALSE
Front Face Cull FALSE
Front Polygon Mode FILL
Back Polygon Mode FILL
Polygon Stipple Enable FALSE
Polygon Antialiasing Enable FALSE
Line Width 1.000000
Line Stipple Enable FALSE
Line Antialiasing Enable FALSE
Number of Infinite Lights 0
Number of Local Lights 0
Color Material Enable FALSE
Color Material Face FRONT
Color Material Mode AMBIENT_AND_DIFFUSE
Facet Normals FALSE
Two Sided Lighting Enable FALSE
Local Viewer Enable FALSE
Flat Shading FALSE
Fog Enable FALSE
Normal Normalization FALSE
Texture Enable FALSE
TexObj Enable FALSE
Texture Generation Mode NO_TEXTURE_GENERATION
Texture File NONE
Texture Minification Filter NEAREST
Texture Magnification Filter NEAREST
Texture Environment Mode DECAL
Texture Components 3
Depth Test Enable FALSE
Blend Enable FALSE
Source Blend Function SRC_ALPHA
Destination Blend Function ONE_MINUS_SRC_ALPHA
Dithering Enable TRUE
Motion Blur Amount 0.000000
Full Scene Antialiasing Redraws 0
Full Scene Antialiasing Jitter Amount 0.000000
Number of frames run: 100, Test period: 29.969000 (sec)
3.34 frames/sec -- -qd box -rm LINE -nf 100 -cp VERTEX -ir -wt
Writing PNG file '..\results\light\light1.png'...done.
Writing PNG file '..\results\light\light1Full.png'...done.
=============================================================
------------
Viewset: Light-03
Viewset version: 1.0
Test Number 2: Weight 25
------------
Viewperf Version 6.1.1
Viewperf Arguments -qd box -rm QUAD -cp VERTEX -zb -bt 30 -xws 1248 -yws 960 -wt -grab grab.scr
Month 8
Day 26
Year 1999
Host BENCH2
Operating System Microsoft Windows NT
Operating System Version Version 4.0 (Build 1381: Service Pack 4)
Host Vendor unknown
Host Model AT/AT COMPATIBLE
Host CPU x86 Family 6 Model 7 Stepping 3
Host CPU Count unknown
Host Memory Size (MB) 127
Host Primary Cache Size (KB) unknown
Host Secondary Cache Size (KB) unknown
Window System Win32
Driver Version unknown
OpenGL Vendor 3DLABS
OpenGL Version 1.1.26
OpenGL Extensions GL_EXT_vertex_array GL_EXT_bgra GL_EXT_paletted_texture GL_EXT_texture_object GL_EXT_polygon_offset GL_WIN_swap_hint GL_EXT_shared_texture_palette GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_KTX_buffer_region GL_Autodesk_valid_back_buffer_hint
OpenGL Renderer GLINT R3 + GLINT Gamma
OpenGL Client Vendor 3DLABS
OpenGL Client Version 1.1.26
OpenGL Client Extensions GL_EXT_vertex_array GL_EXT_bgra GL_EXT_paletted_texture GL_EXT_texture_object GL_EXT_polygon_offset GL_WIN_swap_hint GL_EXT_shared_texture_palette GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_KTX_buffer_region GL_Autodesk_valid_back_buffer_hint
GLU Version 1.2.2.0 Microsoft Corporation
GLU Extensions GL_EXT_bgra
Direct Rendering False
Double Buffer True
Stereo False
RGBA True
Color Index Size -1
Red Size 8
Green Size 8
Blue Size 8
Alpha Size 8
Accum Red Size 32
Accum Green Size 32
Accum Blue Size 32
Accum Alpha Size 32
Depth Size 24
Stencil Size 4
Auxiliary Buffer Count 0
Frame BufferLevel 0
Window Width (pixels) 1248
Window Height (pixels) 960
Screen Width (pixels) 1280
Screen Height (pixels) 1024
Pixel Format ID 4
Visual Selection Criteria MINIMUM
Number of Execution Threads 1
Geometry File box
Input Mode -qd
Minimum Test Period 0.000000
Number of Frames 100
Number of Primitives 281182
Number of Vertices per Frame 1124728
Number of Vertices per Primitive 4.000000
Toggle Mode NONE
Batching Count 30
Render Mode QUAD
Color per COLOR_PER_VERTEX
Orthographic Projection FALSE
Display List FALSE
Vertex Array (OpenGL1.1) FALSE
Interleaved Data FALSE
Clip Geometry FALSE
Walkthrough Mode TRUE
Back Face Cull FALSE
Front Face Cull FALSE
Front Polygon Mode FILL
Back Polygon Mode FILL
Polygon Stipple Enable FALSE
Polygon Antialiasing Enable FALSE
Line Width 1.000000
Line Stipple Enable FALSE
Line Antialiasing Enable FALSE
Number of Infinite Lights 0
Number of Local Lights 0
Color Material Enable FALSE
Color Material Face FRONT
Color Material Mode AMBIENT_AND_DIFFUSE
Facet Normals FALSE
Two Sided Lighting Enable FALSE
Local Viewer Enable FALSE
Flat Shading FALSE
Fog Enable FALSE
Normal Normalization FALSE
Texture Enable FALSE
TexObj Enable FALSE
Texture Generation Mode NO_TEXTURE_GENERATION
Texture File NONE
Texture Minification Filter NEAREST
Texture Magnification Filter NEAREST
Texture Environment Mode DECAL
Texture Components 3
Depth Test Enable TRUE
Blend Enable FALSE
Source Blend Function SRC_ALPHA
Destination Blend Function ONE_MINUS_SRC_ALPHA
Dithering Enable TRUE
Motion Blur Amount 0.000000
Full Scene Antialiasing Redraws 0
Full Scene Antialiasing Jitter Amount 0.000000
Number of frames run: 100, Test period: 25.391001 (sec)
3.94 frames/sec -- -qd box -rm QUAD -nf 100 -cp VERTEX -ir -zb -bt 30 -xws 1248 -yws 960 -vz -wt
Writing PNG file '..\results\light\light2.png'...done.
Writing PNG file '..\results\light\light2Full.png'...done.
=============================================================
------------
Viewset: Light-03
Viewset version: 1.0
Test Number 3: Weight 25
------------
Viewperf Version 6.1.1
Viewperf Arguments -qd parlment -rm LINE -cp VERTEX -wt -grab grab.scr
Month 8
Day 26
Year 1999
Host BENCH2
Operating System Microsoft Windows NT
Operating System Version Version 4.0 (Build 1381: Service Pack 4)
Host Vendor unknown
Host Model AT/AT COMPATIBLE
Host CPU x86 Family 6 Model 7 Stepping 3
Host CPU Count unknown
Host Memory Size (MB) 127
Host Primary Cache Size (KB) unknown
Host Secondary Cache Size (KB) unknown
Window System Win32
Driver Version unknown
OpenGL Vendor 3DLABS
OpenGL Version 1.1.26
OpenGL Extensions GL_EXT_vertex_array GL_EXT_bgra GL_EXT_paletted_texture GL_EXT_texture_object GL_EXT_polygon_offset GL_WIN_swap_hint GL_EXT_shared_texture_palette GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_KTX_buffer_region GL_Autodesk_valid_back_buffer_hint
OpenGL Renderer GLINT R3 + GLINT Gamma
OpenGL Client Vendor 3DLABS
OpenGL Client Version 1.1.26
OpenGL Client Extensions GL_EXT_vertex_array GL_EXT_bgra GL_EXT_paletted_texture GL_EXT_texture_object GL_EXT_polygon_offset GL_WIN_swap_hint GL_EXT_shared_texture_palette GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_KTX_buffer_region GL_Autodesk_valid_back_buffer_hint
GLU Version 1.2.2.0 Microsoft Corporation
GLU Extensions GL_EXT_bgra
Direct Rendering False
Double Buffer True
Stereo False
RGBA True
Color Index Size -1
Red Size 8
Green Size 8
Blue Size 8
Alpha Size 8
Accum Red Size 32
Accum Green Size 32
Accum Blue Size 32
Accum Alpha Size 32
Depth Size 24
Stencil Size 4
Auxiliary Buffer Count 0
Frame BufferLevel 0
Window Width (pixels) 700
Window Height (pixels) 700
Screen Width (pixels) 1280
Screen Height (pixels) 1024
Pixel Format ID 4
Visual Selection Criteria MINIMUM
Number of Execution Threads 1
Geometry File parlment
Input Mode -qd
Minimum Test Period 0.000000
Number of Frames 100
Number of Primitives 450029
Number of Vertices per Frame 1800116
Number of Vertices per Primitive 4.000000
Toggle Mode NONE
Batching Count 0
Render Mode LINE
Color per COLOR_PER_VERTEX
Orthographic Projection FALSE
Display List FALSE
Vertex Array (OpenGL1.1) FALSE
Interleaved Data FALSE
Clip Geometry FALSE
Walkthrough Mode TRUE
Back Face Cull FALSE
Front Face Cull FALSE
Front Polygon Mode FILL
Back Polygon Mode FILL
Polygon Stipple Enable FALSE
Polygon Antialiasing Enable FALSE
Line Width 1.000000
Line Stipple Enable FALSE
Line Antialiasing Enable FALSE
Number of Infinite Lights 0
Number of Local Lights 0
Color Material Enable FALSE
Color Material Face FRONT
Color Material Mode AMBIENT_AND_DIFFUSE
Facet Normals FALSE
Two Sided Lighting Enable FALSE
Local Viewer Enable FALSE
Flat Shading FALSE
Fog Enable FALSE
Normal Normalization FALSE
Texture Enable FALSE
TexObj Enable FALSE
Texture Generation Mode NO_TEXTURE_GENERATION
Texture File NONE
Texture Minification Filter NEAREST
Texture Magnification Filter NEAREST
Texture Environment Mode DECAL
Texture Components 3
Depth Test Enable FALSE
Blend Enable FALSE
Source Blend Function SRC_ALPHA
Destination Blend Function ONE_MINUS_SRC_ALPHA
Dithering Enable TRUE
Motion Blur Amount 0.000000
Full Scene Antialiasing Redraws 0
Full Scene Antialiasing Jitter Amount 0.000000
Number of frames run: 100, Test period: 45.280998 (sec)
2.21 frames/sec -- -qd parlment -rm LINE -nf 100 -cp VERTEX -ir -wt
Writing PNG file '..\results\light\light3.png'...done.
Writing PNG file '..\results\light\light3Full.png'...done.
=============================================================
------------
Viewset: Light-03
Viewset version: 1.0
Test Number 4: Weight 25
------------
Viewperf Version 6.1.1
Viewperf Arguments -qd parlment -rm QUAD -cp VERTEX -zb -bt 30 -xws 1248 -yws 960 -wt -grab grab.scr
Month 8
Day 26
Year 1999
Host BENCH2
Operating System Microsoft Windows NT
Operating System Version Version 4.0 (Build 1381: Service Pack 4)
Host Vendor unknown
Host Model AT/AT COMPATIBLE
Host CPU x86 Family 6 Model 7 Stepping 3
Host CPU Count unknown
Host Memory Size (MB) 127
Host Primary Cache Size (KB) unknown
Host Secondary Cache Size (KB) unknown
Window System Win32
Driver Version unknown
OpenGL Vendor 3DLABS
OpenGL Version 1.1.26
OpenGL Extensions GL_EXT_vertex_array GL_EXT_bgra GL_EXT_paletted_texture GL_EXT_texture_object GL_EXT_polygon_offset GL_WIN_swap_hint GL_EXT_shared_texture_palette GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_KTX_buffer_region GL_Autodesk_valid_back_buffer_hint
OpenGL Renderer GLINT R3 + GLINT Gamma
OpenGL Client Vendor 3DLABS
OpenGL Client Version 1.1.26
OpenGL Client Extensions GL_EXT_vertex_array GL_EXT_bgra GL_EXT_paletted_texture GL_EXT_texture_object GL_EXT_polygon_offset GL_WIN_swap_hint GL_EXT_shared_texture_palette GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_KTX_buffer_region GL_Autodesk_valid_back_buffer_hint
GLU Version 1.2.2.0 Microsoft Corporation
GLU Extensions GL_EXT_bgra
Direct Rendering False
Double Buffer True
Stereo False
RGBA True
Color Index Size -1
Red Size 8
Green Size 8
Blue Size 8
Alpha Size 8
Accum Red Size 32
Accum Green Size 32
Accum Blue Size 32
Accum Alpha Size 32
Depth Size 24
Stencil Size 4
Auxiliary Buffer Count 0
Frame BufferLevel 0
Window Width (pixels) 1248
Window Height (pixels) 960
Screen Width (pixels) 1280
Screen Height (pixels) 1024
Pixel Format ID 4
Visual Selection Criteria MINIMUM
Number of Execution Threads 1
Geometry File parlment
Input Mode -qd
Minimum Test Period 0.000000
Number of Frames 100
Number of Primitives 450029
Number of Vertices per Frame 1800116
Number of Vertices per Primitive 4.000000
Toggle Mode NONE
Batching Count 30
Render Mode QUAD
Color per COLOR_PER_VERTEX
Orthographic Projection FALSE
Display List FALSE
Vertex Array (OpenGL1.1) FALSE
Interleaved Data FALSE
Clip Geometry FALSE
Walkthrough Mode TRUE
Back Face Cull FALSE
Front Face Cull FALSE
Front Polygon Mode FILL
Back Polygon Mode FILL
Polygon Stipple Enable FALSE
Polygon Antialiasing Enable FALSE
Line Width 1.000000
Line Stipple Enable FALSE
Line Antialiasing Enable FALSE
Number of Infinite Lights 0
Number of Local Lights 0
Color Material Enable FALSE
Color Material Face FRONT
Color Material Mode AMBIENT_AND_DIFFUSE
Facet Normals FALSE
Two Sided Lighting Enable FALSE
Local Viewer Enable FALSE
Flat Shading FALSE
Fog Enable FALSE
Normal Normalization FALSE
Texture Enable FALSE
TexObj Enable FALSE
Texture Generation Mode NO_TEXTURE_GENERATION
Texture File NONE
Texture Minification Filter NEAREST
Texture Magnification Filter NEAREST
Texture Environment Mode DECAL
Texture Components 3
Depth Test Enable TRUE
Blend Enable FALSE
Source Blend Function SRC_ALPHA
Destination Blend Function ONE_MINUS_SRC_ALPHA
Dithering Enable TRUE
Motion Blur Amount 0.000000
Full Scene Antialiasing Redraws 0
Full Scene Antialiasing Jitter Amount 0.000000
Number of frames run: 100, Test period: 40.672001 (sec)
2.46 frames/sec -- -qd parlment -rm QUAD -nf 100 -cp VERTEX -ir -zb -bt 30 -xws 1248 -yws 960 -vz -wt
Writing PNG file '..\results\light\light4.png'...done.
Writing PNG file '..\results\light\light4Full.png'...done.
=============================================================