| 3ds max Viewset (3dsmax-01)
  
           
 The 3dsmax-01 viewset was created from 
          traces of the graphics workload generated by 3ds max 3.1. To insure 
          a common comparison point, the OpenGL plug-in driver from Discreet was 
          used during tracing. The models for this viewset came from the SPECapc 3ds 
          max 3.1 benchmark. Each model was measured with two different lighting 
          models to reflect a range of potential 3ds max users. The high-complexity 
          model uses five to seven positional lights as defined by the SPECapc 
          benchmark and reflects how a high-end user would work with 3ds max. 
          The medium-complexity lighting models uses two positional lights, a 
          more common lighting environment. The viewset is based on a trace of the running application 
          and includes all the state changes found during normal 3ds max operation. 
          Immediate mode OpenGL calls are used to transfer data to the graphics 
          subsystem. As with the SPECapc test, tests are weighted 1/3 smooth 
          shaded, 1/3 facet shaded, and 1/3 wireframe.  
 
           
            | Test  | Weight  | Description  |   
            | 1  | 5.5 | Juggler, smooth shaded, medium 
                complexity lighting.  |   
            | 2  | 5.5 | Juggler, smooth shaded, high complexity 
                lighting.  |   
            | 3  | 5.5 | Juggler, facet shaded, medium 
                complexity lighting.  |   
            | 4  | 5.5 | Juggler, facet shaded, high complexity 
                lighting.  |   
            | 5  | 17.0 | Juggler, wireframe |   
            | 6  | 5.5 | Architecture Scene, smooth shaded, 
                medium complexity lighting.  |   
            | 7  | 5.5 | Architecture Scene, smooth shaded, 
                high complexity lighting.  |   
            | 8  | 5.5 | Architecture Scene, facet shaded, 
                medium complexity lighting.  |   
            | 9 | 5.5 | Architecture Scene, facet shaded, 
                high complexity lighting.  |   
            | 10 | 17.0 | Architecture Scene, wireframe |   
            | 11 | 5.5 | Landscape Scene, smooth shaded, 
                medium complexity lighting. |   
            | 12 | 5.5 | Landscape Scene, smooth shaded, 
                high complexity lighting. |   
            | 13 | 5.5 | Landscape Scene, facet shaded, 
                medium complexity lighting. |   
            | 14 | 5.5 | Landscape Scene, facet, highcomplexity 
                lighting. |  |