﻿<?xml version="1.0" encoding="utf-8"?>
<Results Graphics="Direct3D 9.0 (NVIDIA Quadro K5000)" Resolution="[1920,1080]" Date="1/7/2013 1:09:47 PM">
  <TestCase TestType="Interactive Graphics">
    <ID>Test0541</ID>
    <Name>Architecture Wireframe</Name>
    <Time>29.183</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0220</ID>
    <Name>Sphere Array - Wireframe</Name>
    <Time>31.966</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0320</ID>
    <Name>Xray Objects - Sphere Array</Name>
    <Time>38.805</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0410</ID>
    <Name>Brutal Flower - Multiple Object Stress</Name>
    <Time>11.747</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0040</ID>
    <Name>Building Flyby</Name>
    <Time>15.984</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test2040</ID>
    <Name>FishFlock Smooth</Name>
    <Time>25.416</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0400</ID>
    <Name>Max Hardware Light Test</Name>
    <Time>7.306</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0622</ID>
    <Name>HugeFish Smooth</Name>
    <Time>9.592</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0625</ID>
    <Name>HugeFish Rotate</Name>
    <Time>5.912</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0340</ID>
    <Name>IK Group</Name>
    <Time>18.713</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0323</ID>
    <Name>Opacity Performance - Blended</Name>
    <Time>6.849</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0390</ID>
    <Name>Particle Tests</Name>
    <Time>62.258</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0531</ID>
    <Name>UnderWater Animation</Name>
    <Time>9.388</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0140</ID>
    <Name>Moving Blended Lights</Name>
    <Time>13.043</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0600</ID>
    <Name>SpaceFlyby Wireframe</Name>
    <Time>20.192</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0601</ID>
    <Name>SpaceFlyby Smooth with Edges</Name>
    <Time>24.8</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0602</ID>
    <Name>SpaceFlyby Smooth</Name>
    <Time>13.904</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test1510</ID>
    <Name>SpiderWalk - Playback</Name>
    <Time>68.986</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0561</ID>
    <Name>Train Wireframe</Name>
    <Time>9.448</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0562</ID>
    <Name>Train Smooth with Edges</Name>
    <Time>11.162</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Shaders">
    <ID>Test2050</ID>
    <Name>Brutal Flower - DX Shaders</Name>
    <Time>77.327</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Shaders">
    <ID>Test2010</ID>
    <Name>MeshSmooth-Polygon Spaceship</Name>
    <Time>2.303</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Shaders">
    <ID>Test2020</ID>
    <Name>Effects Gallery</Name>
    <Time>14.141</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Large Model CPU">
    <ID>Test0020</ID>
    <Name>Building City</Name>
    <Time>263.278</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Large Model GPU">
    <ID>Test0030</ID>
    <Name>Moving City</Name>
    <Time>58.055</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test2000</ID>
    <Name>Rotate Polygon Spaceship</Name>
    <Time>2.277</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0050</ID>
    <Name>Changing Color Test</Name>
    <Time>2.313</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0070</ID>
    <Name>SubObject Vertices</Name>
    <Time>2.543</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0080</ID>
    <Name>SubObject Edges</Name>
    <Time>6.677</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0090</ID>
    <Name>SubObject Faces</Name>
    <Time>12.204</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0100</ID>
    <Name>Extrude Faces</Name>
    <Time>10.142</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0110</ID>
    <Name>Bevel Faces</Name>
    <Time>4.496</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0041</ID>
    <Name>Gizmo Transforms - Move</Name>
    <Time>11.601</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0042</ID>
    <Name>Gizmo Transforms - Rotate</Name>
    <Time>13.876</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0043</ID>
    <Name>Gizmo Transforms - Scale</Name>
    <Time>13.085</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0370</ID>
    <Name>Create Tank Scene</Name>
    <Time>12.882</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0171</ID>
    <Name>Modify Objects - Short</Name>
    <Time>32.964</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0210</ID>
    <Name>Softbody Objects - Flag</Name>
    <Time>20.71</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0121</ID>
    <Name>Vertex Soft-Selection</Name>
    <Time>10.63</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0130</ID>
    <Name>Multi-SubObject Texturing</Name>
    <Time>10.111</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="CPU Computing">
    <ID>Test0125</ID>
    <Name>Create Textures</Name>
    <Time>20.741</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="CPU Computing">
    <ID>Test1000</ID>
    <Name>Radiosity</Name>
    <Time>7.102</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="CPU Computing">
    <ID>Test1500</ID>
    <Name>SpiderWalk - Create Walk Cycle</Name>
    <Time>11.818</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Rendering">
    <ID>Test1070</ID>
    <Name>Quicksilver-Green Apples Basic</Name>
    <Time>2.64</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Rendering">
    <ID>Test1075</ID>
    <Name>Quicksilver-Green Apples Advanced</Name>
    <Time>3.682</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Rendering">
    <ID>Test1080</ID>
    <Name>Quicksilver - Train Engine Sequence</Name>
    <Time>30.85</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Rendering">
    <ID>Test1081</ID>
    <Name>Quicksilver - Train Engine</Name>
    <Time>21.646</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Rendering">
    <ID>Test1090</ID>
    <Name>Quicksilver - Army Camp</Name>
    <Time>9.177</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Rendering">
    <ID>Test1100</ID>
    <Name>Quicksilver - Chess Baisc</Name>
    <Time>3.73</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Rendering">
    <ID>Test1105</ID>
    <Name>Quicksilver - Chess Advanced</Name>
    <Time>17.702</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Rendering">
    <ID>Test1110</ID>
    <Name>Quicksilver - Chess Short</Name>
    <Time>4.396</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Rendering">
    <ID>Test1120</ID>
    <Name>Quicksilver - Chess DOF</Name>
    <Time>17.85</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Rendering">
    <ID>Test1520</ID>
    <Name>SpiderWalk - Quicksilver Render</Name>
    <Time>20.481</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="CPU Rendering">
    <ID>Test1085</ID>
    <Name>Mental Ray - Train Engine</Name>
    <Time>80.339</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="CPU Rendering">
    <ID>Test1095</ID>
    <Name>Mental Ray - Army Camp</Name>
    <Time>62.023</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="CPU Rendering">
    <ID>Test1115</ID>
    <Name>Mental Ray - Chess Short</Name>
    <Time>25.348</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="CPU Rendering">
    <ID>Test1040</ID>
    <Name>UnderWater</Name>
    <Time>13.631</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="CPU Rendering">
    <ID>Test1060</ID>
    <Name>UnderwaterEscape</Name>
    <Time>14.604</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
</Results>