﻿<?xml version="1.0" encoding="utf-8"?>
<Results Graphics="Direct3D 9.0 (NVIDIA Quadro 600)" Resolution="[1920,1080]" Date="3/18/2012 9:00:16 PM">
  <TestCase TestType="Interactive Graphics">
    <ID>Test0541</ID>
    <Name>Architecture Wireframe</Name>
    <Time>21.64</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0220</ID>
    <Name>Sphere Array - Wireframe</Name>
    <Time>23.035</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0320</ID>
    <Name>Xray Objects - Sphere Array</Name>
    <Time>29.505</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0410</ID>
    <Name>Brutal Flower - Multiple Object Stress</Name>
    <Time>10.887</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0040</ID>
    <Name>Building Flyby</Name>
    <Time>76.33</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test2040</ID>
    <Name>FishFlock Smooth</Name>
    <Time>17.721</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0400</ID>
    <Name>Max Hardware Light Test</Name>
    <Time>6.519</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0622</ID>
    <Name>HugeFish Smooth</Name>
    <Time>7.891</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0625</ID>
    <Name>HugeFish Rotate</Name>
    <Time>4.761</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0340</ID>
    <Name>IK Group</Name>
    <Time>13.413</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0323</ID>
    <Name>Opacity Performance - Blended</Name>
    <Time>17.618</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0390</ID>
    <Name>Particle Tests</Name>
    <Time>52.102</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0531</ID>
    <Name>UnderWater Animation</Name>
    <Time>6.817</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0140</ID>
    <Name>Moving Blended Lights</Name>
    <Time>42.099</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0600</ID>
    <Name>SpaceFlyby Wireframe</Name>
    <Time>14.918</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0601</ID>
    <Name>SpaceFlyby Smooth with Edges</Name>
    <Time>18.426</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0602</ID>
    <Name>SpaceFlyby Smooth</Name>
    <Time>10.222</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test1510</ID>
    <Name>SpiderWalk - Playback</Name>
    <Time>45.934</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0561</ID>
    <Name>Train Wireframe</Name>
    <Time>7.212</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Interactive Graphics">
    <ID>Test0562</ID>
    <Name>Train Smooth with Edges</Name>
    <Time>8.298</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Shaders">
    <ID>Test2050</ID>
    <Name>Brutal Flower - DX Shaders</Name>
    <Time>151.353</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Shaders">
    <ID>Test2010</ID>
    <Name>MeshSmooth-Polygon Spaceship</Name>
    <Time>3.298</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Shaders">
    <ID>Test2020</ID>
    <Name>Effects Gallery</Name>
    <Time>27.348</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Large Model CPU">
    <ID>Test0020</ID>
    <Name>Building City</Name>
    <Time>204.074</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Large Model GPU">
    <ID>Test0030</ID>
    <Name>Moving City</Name>
    <Time>1335.14</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test2000</ID>
    <Name>Rotate Polygon Spaceship</Name>
    <Time>3.153</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0050</ID>
    <Name>Changing Color Test</Name>
    <Time>5.662</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0070</ID>
    <Name>SubObject Vertices</Name>
    <Time>3.533</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0080</ID>
    <Name>SubObject Edges</Name>
    <Time>7.414</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0090</ID>
    <Name>SubObject Faces</Name>
    <Time>12.111</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0100</ID>
    <Name>Extrude Faces</Name>
    <Time>9.787</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0110</ID>
    <Name>Bevel Faces</Name>
    <Time>4.663</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0041</ID>
    <Name>Gizmo Transforms - Move</Name>
    <Time>30.476</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0042</ID>
    <Name>Gizmo Transforms - Rotate</Name>
    <Time>37.842</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0043</ID>
    <Name>Gizmo Transforms - Scale</Name>
    <Time>40.02</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0370</ID>
    <Name>Create Tank Scene</Name>
    <Time>11.401</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0171</ID>
    <Name>Modify Objects - Short</Name>
    <Time>27.86</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0210</ID>
    <Name>Softbody Objects - Flag</Name>
    <Time>18.573</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0121</ID>
    <Name>Vertex Soft-Selection</Name>
    <Time>7.106</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="Modeling">
    <ID>Test0130</ID>
    <Name>Multi-SubObject Texturing</Name>
    <Time>11.499</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="CPU Computing">
    <ID>Test0125</ID>
    <Name>Create Textures</Name>
    <Time>20.331</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="CPU Computing">
    <ID>Test1000</ID>
    <Name>Radiosity</Name>
    <Time>6.624</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="CPU Computing">
    <ID>Test1500</ID>
    <Name>SpiderWalk - Create Walk Cycle</Name>
    <Time>9.177</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Rendering">
    <ID>Test1070</ID>
    <Name>Quicksilver-Green Apples Basic</Name>
    <Time>2.76</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Rendering">
    <ID>Test1075</ID>
    <Name>Quicksilver-Green Apples Advanced</Name>
    <Time>19.995</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Rendering">
    <ID>Test1080</ID>
    <Name>Quicksilver - Train Engine Sequence</Name>
    <Time>59.264</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Rendering">
    <ID>Test1081</ID>
    <Name>Quicksilver - Train Engine</Name>
    <Time>25.707</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Rendering">
    <ID>Test1090</ID>
    <Name>Quicksilver - Army Camp</Name>
    <Time>18.634</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Rendering">
    <ID>Test1100</ID>
    <Name>Quicksilver - Chess Baisc</Name>
    <Time>7.318</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Rendering">
    <ID>Test1105</ID>
    <Name>Quicksilver - Chess Advanced</Name>
    <Time>57.848</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Rendering">
    <ID>Test1110</ID>
    <Name>Quicksilver - Chess Short</Name>
    <Time>11.442</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Rendering">
    <ID>Test1120</ID>
    <Name>Quicksilver - Chess DOF</Name>
    <Time>58.756</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="GPU Rendering">
    <ID>Test1520</ID>
    <Name>SpiderWalk - Quicksilver Render</Name>
    <Time>27.696</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="CPU Rendering">
    <ID>Test1085</ID>
    <Name>Mental Ray - Train Engine</Name>
    <Time>122.724</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="CPU Rendering">
    <ID>Test1095</ID>
    <Name>Mental Ray - Army Camp</Name>
    <Time>92.323</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="CPU Rendering">
    <ID>Test1115</ID>
    <Name>Mental Ray - Chess Short</Name>
    <Time>31.122</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="CPU Rendering">
    <ID>Test1040</ID>
    <Name>UnderWater</Name>
    <Time>13.208</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
  <TestCase TestType="CPU Rendering">
    <ID>Test1060</ID>
    <Name>UnderwaterEscape</Name>
    <Time>11.356</Time>
    <Weighting>1.0</Weighting>
  </TestCase>
</Results>